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Here's some promo codes for those of you don't have it already! Y6JEANJWJPJY WYKKTLA7N747 3KXMAYJTATXH LKANAHKA6JEX 3LM9RJFRXL3X...
Hey guys! Long time no see! Here's a (somewhat) surprise update! [IMG] Welcome to Dungeon Falan 2.0! I couldn't have released 2.0 without the...
Just about an hour ago I uploaded the latest build to Test Flight. All the new features that were planned to be added to 2.0 is done. I’ll let...
Hi there! Glad you liked DF! 1. Are you playing the App Store version or the Test Flight version? It's more dramatic on the App Store version but...
Hey there! Glad you liked it! The game is saved every time you kill a boss (that spawns roughly every 50 turns) thus descend into a new level in a...
DUNGEON FALAN 2.0 [IMG] [IMG] Hey Folks! Long time no see. After a whole year of silence, Dungeon Falan receives a MASSIVE UPDATE, bringing it...
Those are great suggestions. I’ve took notes of these to the the feature list document. I’m experimenting with features suggested by players and I...
The shield given by the next better item is increasing exponentially, it goes like +1, +3, +5 etc so you should decide between stacking upgrades...
Thanks for the detailed explanation. I was already suspecting it may have something to do with reflect damage. I will check it. And yes, Disarm...
Btw, is the player called “_cometti” here? I see in the leaderboards, he has a high score of 893.932 (in a single run!) and I thought it wouldn’t...
Hmm I think I have an idea what the problem might be. In general I store the total fame locally but send it to Game Center when you get back to...
Hi guys! v1.1 update went through! Here's a question for you: I've just received a review that says they can't unlock a character even though...
Hey everyone! I just submitted an update (1.1) to the App Store. Changes in v1.1: Reflect damage percentage raised from 10% to 50% per stat...
Thanks for the suggestion. This will be implemented in the v1.2 update. Ok I won't get into boring technical details here but I want to shed...
Serializing the whole "board" content along with tile stats (health, shield, attack etc) is a favor that's TOO BIG to ask from my developer...
Did you try enabling Low Power Mode at the Options menu? If you did and it still gets hot, it might be a bug and I would have to investigate it.
Yep this has been reported and will be fixed in the next update. It’s the same here. The enemies get exponentially powerful. On paper it’s...
Nope you don’t need to force close. The game is saved the moment the boss is killed. If that didn’t happen for some reason, I would have to...
No plans to have iCloud support soon (because I have to learn how to do it first and new content always have higher priority than “utility”...
I'm considering this :) It used to be just the "elite minion" skull, but later I made this version so it communicates it's a "tile based" game....