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Hi, auricPuneet! Thank you very much for your feedback. :) I'm Henrique, Game Designer/Programmer at JoyGlitch. We're currently working on an...
It's great news! The Wii U is also going to receive Unity support later this year. Hopefully, 3DS will be the next console on Unity's impressive...
This is outrageous... I am amazed at how Apple gets mauled by the media whenever a clone gets accepted into the App Store, but no one's...
In my opinion, it's cluttered, the whole image is way too dark, the colors are extremely saturated and the position and sizes of the icons/menu...
I've been playing the game on my 3GS for a while. Today I got my iPad mini and installed it right away, but was surprised to see that iCloud...
If you're talking about a "complete package" engine, I'd have to say either Unity (if you need to run on Mac AND Windows) or UDK (if you're ok...
That's some amazing art! Getting this game as soon as my iPad mini arrives. :D Could you share (here on the forum or via your DevBlog) some...
My personal opinion? Don't try to sell your idea. The publisher will most definitely turn it down and there's nothing you can do if, years from...
Would love to have a copy! :) [email protected]
As mr.Ugly pointed out, Codea is a great tool to do some game development on your iPad. It's based on the Lua programming language (one of the...
Although I still haven't built a full game in Unity3D, I'm also starting to do some 2D tests on there. What I recommend is that you use...
Everything you create in Garageband is yours. Apple has no control over it. Same with other music software such as Logic, Ableton Live, Reason,...
Bought it yesterday on the Kindle store and I'm half way through! Really interesting stuff for people interested in creating and marketing their...
For my upcoming game, I'm thinking about doing English, French, German and Portuguese. The Portuguese market is on the rise due to the recent boom...
With a game as successful as yours (even if it is a free game), I think you'll easily find a publisher. Just do some basic research regarding the...
I'm sort of new to game development and I'm currently working on my first 2D iOS game, using Unity and Matt Rix's Futile framework. This is my...
I played your game for a couple of days and it's a pretty cool time-waster. I'd love to see more enemy variety in the future, as well as a more...
I got PFRN7J7AX9EX. I'll play it and write my impressions in a future post. As far as your trailer goes, I agree with swiftest. It needs to be...
So, how big is the game world? How diverse are the quests? Will I be investing a lot of time in this MMO, or is it a pretty shallow and short...
Announcement: http://blog.semisecretsoftware.com/nearly-25000-raised-for-charity-canabalt-goes You can download the source code here:...