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Good news is we'll definitely launch this month including a small beta. Got most of the tech out of the way this weekend. Going to be a great...
Dev update: Replayability Happy Friday everyone, So we're busy preparing for a big update to the forums on Sunday night. With that in mind...
Thanks so much shining jade! Working 24/7 making this happen. Happy friday! :) -Daniel
Hey Rrobot, Here's the basic overview Things that are drafted: - first person experience with full body - large island - looting system -...
Thanks ace_shadow for your input! We've got some great things cooking up this week- First person experience, melee and more! :D
50/50 meaning that you as a player will have the opportunity to explore both a vast outdoor environment and equally large close quarters...
We're nearing the end of technical development, and starting to put all the systems together. Adding the crafting to v1 has increased our dev time...
Monday Dev Update Hello everyone, We're set to roll with a world that is 50% underground bunkers, 50% outdoor vast mountain range- leaning...
Exactly 3mry5! Though in terms of hard data, I at least need to know what gen device(s). And hopefully you like playing 3d fps's haha! :) The...
Back-end dev is coming to a close. Vast imporvements had been made and will continue. Together, we're making this the best we can. :D
Wonderful to see your responses. Got some big updates this week. :)
This is amazing!!! We're honored to have alpha game screens photoshopped by fan! :P Happy weekend everyone!
Glad to hear you're excited buddy! :D Updates soon! Stay tuned.
First off, thanks for the suggestions! :) The Wild is in many ways, a simulation experience, in fact as we develop we use Oculus Rift VR headset...
There is NO internet requirement for The Wild. :D
That's right. I'd like to have that out for y'all at launch, but if not at launch, then first update a week later. :)
While I don't know quite yet just which particular settings we'll tune for 512mb ram devices I can tell you that we have mobile versions of 1)sun...
I'll have a better idea at the end of the week. Love the enthusiasm!!! :D
Oh yeah! Loot areas come in a couple flavors. Natural areas like rocky caves, but also manmade like buildings, crash site, forts.
Visually, the game on older devices will have some FX disabled. Regardless, we'll still have a settings panel in v1 or right thereafter.