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"That can't happen - the ambushes/encounters are caused by rolling a zero for magic. It's intentional, that's how it's meant to work. They aren't...
I am also about fed up with the "randomness" that invariably feels very unrandom in that it is more often than not, stacked against you. If it...
Just gave this a try. Unfortunately, it suffers from the same useless tutorial that all these board game conversions fail at. It's great at...
While I'm pretty happy with my iPad, I'm considering switching to Android for my phone, but am unsure which one is best for gaming. I'm looking at...
Really appreciate the updates. Thank you for keeping in touch with us Heroes Junkies here. I don't know how close you're allowed to come to PC...
Maybe down the road then. I'd even be up for a premium price for the feature as an IAP ($9.99ish) because including it standard would likely...
Just finished my first playthrough and I'm a bit frustrated. 1. A lot of random crashes on my ipad 3. Surprising for a game as mature as this....
Random map generator!!! Please.
Roger that, thank you.
It appears that buying each faction individually is $3 cheaper than buying the full unlock.
Glad you're enjoying it. it's easily my favorite RPG on iOS so far in spite of its interface and performance issues. As good as BG is, however, it...
I'm a huge fan of BG but I recommend you finish the Spiderweb games while they shake the bugs out of this one. If you had nothing to play I'd say...
It's been a while so I am most likely wrong, but I think the ability to generate food was only in Dungeon Master 2.
Freemium. I'm out.
I played this all the way through back in the day. I remember my characters dying from starvation as I fought the second-to-last battle. Winning...
The early battles in the pits are no harder than some of the early ones in the adventure. Plus, you get an insane amount of experience from them....
Just finished the game (I played the original way back when) and, although I learned to work around the interface issues, I can say without a...
Could be great, but it's almost unplayable without swipe controls; especially on an iPhone/iPod.
What puzzles me, is why abandon the only platform where you have a prayer of making any money as an indie developer? Maybe they think that...
So when can we expect an update?