Separate names with a comma.
Yea, we want to wrap it up this year, probably close to the end of the year unless we postpone a thing or two to a future update, but I'd rather...
Apologies for being so secretive, but we've seen our games get ripped so often that we don't want to release even a screenshot until we know...
Well that's unfortunate... we went through this same process quite some time ago, but didn't have any problems at all. Our apps were live the...
Are people willing to pay more for something with above-average production values? Sure, I think so. I'd argue its "safer" to pursue the...
There are hundreds of startups that have cropped up in the last couple years trying to ride on the app economy in one way or another, usually...
This contest is exploitative to the max. Atari stands to gain a lot more than 100k if they got a quality submission, and risks nothing in the...
It's been like this for a while. The reason you haven't seen a lot of games mysteriously starting with "A" is because visibility in that list is...
@psj3809 - I don't think there's any danger of developers moving on from iOS because of this "race to the bottom". People have been talking about...
Just to clarify, since there's some incorrect assumptions being made in this thread: there's really no distinction between "device syncing" and...
What blows my mind on this particular one isn't the fact that its blatant copyright infringement - it's the fact that apparently it immediately...
Since you linked my blog post from early this year, I figured I should add some additional information, since many months have passed since I...
I know there are people who enjoy achievements, and I'm not saying they're pointless. I mean, I did add them to Zombieville 2 after all, and it's...
Been a little busy with Zombieville 2. Also, I'd argue that achievements are possibly the least fun thing we could add. I'd rather do new...
The monsters have yellow life bars, and your party has green ones for exactly this reason - to easily tell them apart. I'm not sure that changing...
Regarding Unity: to actually build to a real device or the simulator, you'll need an iOS license. I believe the free version comes with a 30 day...
It's still just percolating through the app store's plumbing, shouldn't be much longer. Looks like some folks are downloading it, but I still...
It's been approved! We just pulled the trigger, so it should be appearing on the store worldwide in the next hour or two.
Whichever you'd prefer, though I imagine the experience will be better playing with friends. Gamecenter does provide matchmaking, so you can...
It really just depends on Apple. In my experience, 5-7 days is pretty typical for review times, hence my guess of Thurs/Fri, but it's merely a...
Yea, voice chat is in there, you just turn it on in the options menu. I was just trying it out with my brother 800 miles away. :)