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Yay! Retina display is almost completed! So is the next build for our beta testers :D [IMG] [IMG]
Yeah things do get hairy on late stages or after a few mins on endless :P. One important thing to mention though is that we're working hard to...
The actual beta phase is not exactly closed, but we're not actively promoting it either. Right now we have 4-6 people, and would like to upgrade...
Hopefully about 6 weeks after the beginning of the final phase of the beta (which should start soon), which would mean around mid-November....
The buttons already have such 'large touch zones' though we'll soon try to tweak the positions a bit and bring up the jump button a little. We'll...
Not only it is addictive, but often, when I play, I forget to blink and/or breath. [IMG]
Shhhht, you're not supposed to talk about your beta experience... Just kidding! We still have features to develop and polish to do, but you're...
Thanks for your positive feedback! The game is geared to satisfy gamers, but we're actually polishing and smoothing the first half of the game to...
Thanks! Oh btw, iFanzine posted a nice preview about the game: DRWAPS Preview There should also be a short interview about the development of...
After lots of tests, feedback and tweaks, we decided to upgrade the version with the main character running. Thanks to everyone who gave their 2...
Just a couple more precisions for those interested to apply for an early beta spot: - This will be an adHoc build, so I'll need your UDID (we'll...
Alpha Testers needed Hail! good news, we'd like to open a few spots to test the actual state of the game. It is still too early for full...
That's just awesome.... I wish Canadian Devs had access to kickstarter, its the best platform of the kind :(
On the good side, Boss Fights are progressing well :D. Here's a screenshot of the saucer boss beaming down a minion: [IMG]
Tilt to live style controls? That's an interesting idea, a change from the usual dual sticks that we find in those types of games. The game looks...
The art and animations are nice :D
Hola! Just a small heads-up for the project. We ran into some technical problems for the ipad version and retina. Since we'd like to have this...
Hmm our first video finally got published on Gametrailers and got 4k view in 24 hours. This is quite nice but it seems that they recompressed it...
Thanks! :D. About the head, it was our first idea to have a close up on the main character upper part and see the sword across. We got side...
Awesome! And you must place your monsters at the beginning, or you just set a speed/direction for one of them, a bit like for billiards?