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I'm pleased to announce that Alien Space is now in the AppStore! :D
Yeah when I submitted I set the release date to that day, which basically means release it as soon as it's approved.
The game is currently being reviewed by Apple. Shouldn't be long now.
I'm hoping that too. :) I basically made this game in my spare time over the last couple of years, but as of last week I'm a full-time...
@xStatiCa: Ahh, this is an interesting point that no one has mentioned before. I should say that the move control is indeed an analog-type...
The game was submitted to Apple for review last Thursday. I'm not sure how long approval is taking these days, but hoping it wont be much longer....
Thnx!! I really appreciate the sentiments. Oddly enough, last month at the studio where I work we finished a project, oh, lets call it a...
Ok, this is the new trailer for the game. I've been working pretty hard on this game (basically just in my spare time) for the last 2 years and...
And some more... [IMG] [IMG] [IMG] [IMG] Let me know what you guys think. I'm hoping to have the new gameplay video up on YouTube...
Here's some screenshots of the final game. [IMG] [IMG] [IMG] [IMG] I'll try to post some more later.
Hi everyone. It took a little longer than anticipated, but Alien Space has been submitted for AppStore approval! I want to thank all the beta...
That's already in the beta actually. You can adjust the transparency of the grid (and the HUD as well) to zero if you like.
I was really happy to read the preview from the guys at TouchAholics. There are some things I'm trying to do with the game, like different...
Looks like we got our Beta testers. I'll let everyone know more when the build is ready to start testing. BTW since Game Center wont be ready...
I think I can take like a couple more people to test the game, so... lets say the next 2 to PM me their info will get in. Again, I really...
Alien Space Beta is coming! I'm planning to do a limited closed beta starting within a week (or 2 at most). Please PM me if you are interested...
As soon as I decide to start doing the beta I'll post here and give you guys a chance to play the game first.
I have not finished all the levels yet. The way the levels are going to work, they are partially scripted and partially auto-generated. Fully...
I agree with you, I'd love to be able to put in co-op and head-to-head multiplayer. The main problem is that it would definitely be a significant...
A couple more screenshots of the latest build for your amusement. =) [IMG] [IMG]