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Thanks! I'm really enjoying GLWG as well... So... Looks like there's another small chunk of $$ gone towards my growing strategy folder. =oD
I've just recently gotten into the turn-based/real-time strategy type games... and have watched a couple youtube vids of Battle For Wesnoth. It...
sorry if this has been answered, I scanned through the thread, and used the search option, and couldn't find an answer... What requirements do we...
says free in itunes for me...
I use to play this every day after it first came out, up through about 2 months after that... then it turned into more like work to play it every...
Ended up picking this up for my kids... But I put it on my device too, and it's really not bad at all.
Haha, yes, we've discussed this already. Restarting the game fixes it, and there's been an update submitted fixing it.
Ah, so it's basically getting re-released, under a different name, for the sole purpose of making the developer more $$.... What about the people...
=o) Thanks for responding. Great to hear that the game will move quicker with the update. And nice to know the ship flight limits were done on...
Damn... Just got this for my kids yesterday... Strikin out a bunch lately... =oP
So... Played another 5 hours today... The only things I would love to see improved is the time it takes between turns. I'm putting SO MUCH time...
=o/ because the 10 games that are put up for people to vote on are the 10 games that got the most TA members nominations beforehand. The list...
yeah... IAPs when done like this... when they're essentially "support the developers" and get a little something in return - is a great way to use...
yeah... ended up getting an iTunes gift card last night... went through my wish-list and picked up a couple of games that hadn't gone free since...
lmao... just bought this last night... =oP
I wrote a review for this game when it was originally released... it's not bad... just wondering why it got pulled, and they had to re-release it?
quitter...
Epoch... easy choice...
agreed... there's almost always problems with online multiplayer in games... usually when they go live, it's pretty much like the developers...
=oO FINALLY got to get into this today. So far, I've been playing for about 3 hours... and am totally blown away. Again, it blows my mind that...