Separate names with a comma.
Nope. All the units have a melee weapon/attack and his just happens to be a bat. The other guy is the fearless team leader.
[IMG] The Commando. He specialises in hand to hand combat.
Oh, and I almost forgot. If you've got a Facebook account, we also have a TOME Studios page on Facebook where you'll get more up to date info...
Yeah, the ability to heal is great for tactics. We played around and found that a system where you had a limited number of heals, but any unit...
Currently we have a system of weapon unlocks so certain classes can be moded during the team setup phase. The rocket might get upgraded to land...
We have a winner with the commando! Nicely done. Lots of good guesses though. And I like the idea of a vehicle expert.. We'll be flat out...
Ah no, sorry, the correct two were flame thrower and sniper. And close guess on the demo expert - we have a demo expert in reserve who may make...
You got two, but our rocket unit doubles as our engineer so keep the guessing! :)
We just had a breakthrough with the AI so single player skirmishes will be in there. And although there is a lot of room for improvement, they are...
Absolutely! The vid was just a preview of the gameplay we have planned so people could get an idea of the style of game. Animations and effects...
We've created a new character teaser and wanted to show it. [IMG] And for a bit of fun you can try to guess what the remaining characters...
Just to clarify, only this first release is multiplayer focused. We've already designed a full single player campaign but that's going to take a...
Isochron has been here for a while now.. http://forums.toucharcade.com/showthread.php?t=22134
Lost Company has some single player elements in the works which will eventually make it into the game. We feel that the level of involvement is...
While our online server has been set up for any number of teams in online matches, the maps and the game are geared towards two player battles for...
While we've designed most of the game mechanics and pushed for the playable pre-alpha you see here, there are still a bunch of assets to finish...
the game is primarily multiplayer at the moment and there is an overarching management component with respect to managing your squad. There are...
Hey, I'm Josh and I'm the Lead Dev at TOME Studios. Some of you might know me as the lead on Isochron, but for TOME Studios I'm teamed up with...