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This is unpredictable, depends on Apple. If everything goes smooth, will be out in the begging of next week.
This would be very time consuming, and I would rather spend that time on upgrading the game with new features, or trying to promote it, to acquire...
Ok, thats a good point. Thanks for this feedback, I'll test it myself soon, and do necessary changes. Edit. Nekku is 100% right here. I just saw...
Report Mythicals that you think are too weak for the level they require, I'll check them. Also report too powerful ones :) It's hard to find...
Isn't that just the problem with specific monsters being too extreme? Like Demons maybe?
I have a "Stat redistribution potion/scroll/shrine" in my lists. Will definitely get in to the game, but not this patch. Such builds are bad...
That was her purpose - to spam cats. If you do 500 DPS at this point of game, but got killed instantly, you probably focused your char over...
This sounds serious. I had no such problem on my iPad Air, but I'm on latest iOS. Did the purchases worked eventually? Thats most important....
I Thought I fixed that already :/ Thanks for reporting, I'll give it another go. I can see that you like Catman's Hat. It was inspired by the...
Monsters are quite well balanced, and patch is not changing the monsters balance. If you die a lot, go back few areas and grind some better items...
Comming this patch, its already implemented, just waiting for the release/apple approval. Not yet :(. But many people asked about it, so I'll...
Yes, JUST pausing and resuming writes down the progress of your char (exp, items etc). In places where you know something may crash, this can be...
I know where this items come from. Its fixed in upcoming patch. I've done some investigation about this specific items. All three were comming...
This thousands of hit points are probably from out dev-test characters. Its really hard get even 1k.
Some skills, just like Berserk, Evedae, etc, has casting delay removed in the patch. I'll also think about making the speed/damage/item price...
There was a nasty bug in the Free Market logic. Stability is greatly improved in next version. I already got huge amounts of Crashlytics reports...
There are 4 types of weapons for each type( lists are from fastest/weakest to slowest/strongest) Bows: -short bow -triangular Bow -hunt Bow...
They are not random, there is a waypoint every 4 levels: 4,8,12,16,20 etc.
Are you talking about "The Can" ? Like this one? [IMG] Sorry for your loss. I'll also make automatic save games more often.
Also a known issue, and fixed in upcoming patch :) The end game loot is nothing in compare to things that can drop in the Infinite dungeon....