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I'm really impressed how the good doctor is CLEARLY embracing the idevice and not simply "allowing" a developer or two to make ports of his games....
And now having read more about the original and seeing this accurate implementation, I finally get the "Candy Camel" references. :D I wonder if...
Ditto to that, Mr. :)
Yeah, what he said! Each of these three themes are stand alone 9 level campaigns. -Hedge Maze: The core gameplay. -Castle Ruins: Expands...
Good to know as that sounds like it COULD have been a cheap trick. ;)
I finally GET the ghosts (not so much how to deal with but what they do) of the Castle Ruins, and they are indeed NASTY! Ghosts will appear on...
That overwhelmed me a bit as well at first but then I figured out how to really focus first and foremost on just making sure I had a path to the...
:confused: No zombies that I have seen...YET. But the hedge mazes have minotaurs and the castle ruins (the next set of mazes unlocked once...
In the hedge maze or later levels?
No problem, it was also posted to iTunes.
Yes and no. It is tile laying like Carcassonne and it is solo, but it is not anything like the Carcassonne solo mode of making the bigger and...
Oh I HAVE to take this one! ;) Each level's "rim" (the entrance, exit, and a few pre-seeded bits off to the side of the game's core 4x4 grid)...
Reiner Knizia does a Solo Carcassonne? This game is a hoot! :D This is a solo player high score based game with your first and foremost...
Why not go the way of Evil Otto from Berserk or at least have vastly out of level baddies start roaming around on a level once a player has...
Hey Stamasar! I just got an idea for a potential power-up idea! While it might be annoying for the pros trying to rack up huge red combos, why...
That mandatory new tutorial, which in some ways felt kind of long, actually was darn handy and I think actually made me a bit of a better player...
My thoughts exactly! I far prefer the low risk and, sure, lower reward contest like this as I know damn well I can't compete in the BIG LEAGUES...
Any randomization in the level setups for each play through?
Crap weasels, this might be brilliant! A quick random skill (that I assume MUST be used right then) or an investment into the future with...
Well, crap, that is powerful!