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I thought I heard something of a limit to how many trophies can be gotten on a single run, but I have no idea what that limit is.
I don't think so. There would simply be no more unlocks while playing as an Adventurer. What isn't clear, however, is how the game would...
There is nothing tricky required. Just play the game as the Adventurer and once you have killed enough specials new classes will open up....
Yes and no! Initially perks, races, and unique skills are tied to particular classes but as you level up the classes you'll eventually unlock...
1) Racial bonuses are passive skills that just happen automatically. Helpful bonuses that come at the cost of a certain reoccurring suped up...
Yeah, I'm always for making more strategies viable as opposed to just a few select ones. Like, as it stands, Teleport is a STAPLE of all of the...
It is your opinion and therefore can't be wrong, but... I kind of like how, while it is clear enough leveled up classes are a bit more powerful...
Game Impressions Should the Dragonkin Paladins be immune to their own flames?
Oh, so you CAN have multiple unlocks in a single game?
Oh, just wait until you meet the Dwarf Warrior's Mortal Enemy (that is one squirmy mofo)!
Enh, I wouldn't be surprised if some folk just clicked at it..."Ohhh, something shiny like an unlock trophy...me wantz!"
I sure hope the player would get a warning, "Do you wish to end the game?" if they click on the special quest item. I could see, even for score...
Yep, that is what I'm assuming as well.
Heck yeah it does!
I think the number of combined specials to reach the next unlock is set but WHAT is unlocked is TOTALLY random! I've played late betas and now...
Yes AND no! FireFlame has explained that it is based purely on special defeated but since the specials come out quicker in higher difficulties...
Oh, other achievement ideas (unless already there): Died in vain! Died before you could claim a trophy on screen. Did you forget something?...
Sucks to be you! Play a game as a random race and 3 randomly chosen flaws (no perks or an actual class).
I love how the guys unlock randomly for everybody so that everybody will be detailing such different experiences.
Cool ideas! It also makes me think of, in the short run, some interesting achievements that might be addable to the game. Gold Digger: It...