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I look forward to combo scoring and perhaps some unique vikings that might be immune to some traps.
Carcassonne is a blast, while it uses cards it isn't really a card game, per se. You and the players are working together to build this town of...
It is a fun concept either way. :)
Crap, that is more than possible, and if the case please excuse me.
From the production values it is clear Citizen Tree has talent and MAYBE there are some subtle differences, but, grrr, it sure looked the same to me.
It is a LOT MORE than that. 2-3 rows of guys coming across and needing to perfectly time the traps (a trap door, heavy object, and laser)....
Isn't this just a direct clone of Zombie Assault (just look at the third image of the set)?...
Game Impressions There is a little theory in trying to find cards that work well together. Some real general theories I've used (some tactics...
I strongly suggest you have the game lock its orientation once you start as the screen will flip around with all of the crazy tilting (and if this...
I'm not having that same problem.
Right, but I was suggesting a Neutral Ability card (something usable by any hero) that allows you to use some other Race/Class ability then your...
So maybe there would be value in at least banishing your militia once the main wave of monsters has been vanquished.
Perhaps some point in the future there could be some Neutral Ability card that lets you use another Race/Class ability at some huge additional...
While it might seem to make stuff more interesting, the game is balanced by the fact that each faction has their own unique strengths and...
Oh the sweet irony, seeing the seasons pass with trees that remain fairly constant all year round...
Good call! I think the AI has invariably kicked my ass using that same tactic as it appears, more often than not when the AI wins with some...
Game Impressions While these are gross exaggerations and more than likely incomplete, here is my understanding of the game's 4 factions:...
Well I finally bit (game and expansion) and while thevinterface and AI seems decent, I too can vouch that the achievements are extremely hosed...
While there is no reason to doubt you on any of this, I'm still curious where this was discussed.
I find the game gets much more challenging with more players as a lot of cards will be dealt and snagged up completely out of your control.