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Well technicallt Soosiz is a well made traditional platformer. A puzzle platformer is one where you don't need the traditional reflexes and...
Anyone tried it to see what it contains?
Looking forward to it.
Know what would be cool though, if you took this engine and made a Syphon Filter 2 type game. [media]
Controls look incredibly suspect, exactly the same kind of problem Ravensword had before they were fixed, and Ravensword isn't a run and gun game....
Kinda looks like Payback except it's just a bunch of races. Eh, I'll wait to see video. :/
[media] Which do you like more?
Another vid [media] I have to wonder though, I know zombie games are real popular in the Appstore these days, but why WAW instead of Modern...
At least IGN nows your game now and are tracking it.
This isn't him. And later in the video he adjusts the sensitivity of the swipe-to-look.
Yeah I'd like an answer to this too.
I've no idea why they didn't just copy the Modern Combat control scheme. And why so long to release WAW when they could have worked on Modern...
It's really incredible to see the vast increase in quality of these games over the past year. This looks fantastic. :)
2012 release?
The game is basically the best platformer bar none on the iPhone. Check Appstore and gaming website reviews. I wonder if they'll ever update it...
Reminds me of Soul Reaver with Raziel running around.
2 weeks is very unrealistic even for an average, unless we're talking about tiny games.
33TaFjF7Mro And yeah, hoping this game is gonna be out in 10 days is silly. Three to four weeks would be very optimistic.
What about the background, any change to the colour palette or style of that?
That's for next month apparently, though by the time the mid Dec podcast comes out both NOVA and MC update will be released.