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Eh, that sounds good in practice. In reality, I'd rather there be an alternate movepad and button type control scheme, because thinking of doing...
Have you guys played League of Evil? That's currently the standard for tight controls on iOS platformers. You always feel in control doing one...
Hopefully the developer will notice the comparisons on the Toucharcade writeup and take steps to ensure his controls are at least as good as...
iRiB3vBHQKA http://www.inemeri.com/about?referral=482
League of Evil fans get hyped! :D http://toucharcade.com/2011/03/09/video-of-upcoming-mos-speedrun/ chgF3NjSsxM
kE8eTeor-3M Impressive for such a small team. Hope you get this out without delays and hopefully a publisher will pick you up to help things along.
No clue at all. Rather early in development.
*shudders from memories of Mass Effect Galaxy* Let's not get our hopes too high just yet.
Let us settle this great matter once and for all. :)
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o1EJhsKCgNU Dev, how challenging does this game get?
Game's out Thursday o1EJhsKCgNU
I think the idea for powerups we came up with in this thread were a tad more thoughtful than random Call of Duty style powerups strewn all over...
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Awesome. Hopefully it's not as hard as Mega Jump.
Anybody has a contact for the dev?
Check my last quote: Touchgen seems to think it plays fine.
Sticks and Stones - knock somebody off the track/ make them crash without using guns in a country level Dark Knighted - knock somebody off the...
You should have a vehicle that shoots out cables and snares vehicles. It should look something like the Batpod or the Tumbler in the TDK movies.
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