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Thanks ... though I tried those changes and the helmet didn't work out. I did make the elf slightly taller and slimmer but the effect is not that...
I'll play around with the proportions. Could also replace the helm with a more elven helm.
Yep ... still accepting. Cut off is this Wednesday.
Yep ... coffee and I are pretty good friends lately. Thanks for the feedback, guys ... invaluable. I'll change the animation for the line...
Hey guys, Here's a variation colour scheme I could use for the Elf Paladin. It's basically full gold plate mail with red shoulders rather than...
Thanks! Here is the character preview for the High Elf Paladin character class. He's kind of like a spell-sword. Both a melee fighter and a...
thanks ... I also just found a way to get the audio effects a lot tighter. So now whenever there's an explosion effect due to some special...
By the way, I'm at 120 base magic items .... I think I'll probably hit around 200 for the first release. It's super easy to make and I think...
Hey guys, quick update ... worked on magic items, bug fixing and getting the Elf Paladin ready. I will have the first playtest version up this...
Those are good points ... I suspect that the game would probably benefit from more playtesting, refinement and perhaps more time for PR before...
Thanks ... glad you're liking it. You're right in that planning the release is important. I have little experience in that side of things so I'm...
Yeah, I think you're right ... Apple will stop accepting new entries at some point mid month. It'll probably be tough to reach that goal in that...
Well ... let's see. Here's the rough list of stuff to do: 1 - Finish off character abilities for the 15 first release characters....
Created 80 base items and ran a test with them. Looking promising ... magic items can get very powerful with the current so I'm going to adjust...
Quick update ... managed to get 75 base items done. Going to run a few tests now to see how they work. I think I'm going to need to update the...
Thanks, I'll try to post some pictures from different angles and videos showing how the player can pan, rotate and zoom into the view.
On a side note, creating items is really easy with the tools I set up. I thought it would take me several hours to create 50 items but I managed...
Regarding items, one area I'm struggling with is class restrictions. Ideally, I would prefer to have wizard staffs usable by wizards only and big...
So at the moment, the items equipped don't affect the character's in-game appearance. I had originally coded it allow for each equipment item to...
It's cool ... she's used to my crazy hobbies. Truth is, she knows I'll just do it anyway so she doesn't care that much. She just uses it as an...