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That's unfortunate ... I'll try to look into and push out another update but I doubt it'll get through apple's approval process before they go on...
Okay ... I'll look into it. The level with the lever is level 3, I think. When in level 2, I believe you were awarded some items. Were you able...
Sounds like how iOS handles low memory is different from other platforms for Unity3D programs. In other platforms (Android and Windows Phone),...
By the way, one more change in the latest build (v1.2) is that it now forces a further compression on the game textures on devices with 1GB of...
Sure, no problem. Right now I'm in early beta testing so I can add you to that and you'll be able to download and play the beta for free. Send...
No problem. Latest version is out. This fixes the inventory and day 2 quest bugs.
Thanks .... I should point out though that the next release (build 1.2) is still in review from Apple, so I'm guessing you're still working on the...
Really? That's fantastic ... I've fixed the Inventory issue but I'm still running into the issue of getting stuck at the beginning of levels on...
When you play the game, do you see 20 character choices or only 6? On 512MB RAM devices, it reduces the available character classes to allow it...
Yep ... I agree. Some simple tweaks in stats should have a big impact on play style, suspense level and such for the player. I'll play around...
Sorry about that ... seems like a bug in the load / saving character slots. I'd suggest deleting the app entirely and then re-installing. Though...
Also, can I get feedback on the game's difficulty in the current state? It seems a bit too easy to me. I think characters are a bit too strong...
Hi guys, Pushing out an updated build for play testing this morning. I did some deep memory profiling and debugging and found that there were...
You might well be right ... but I reckon I'll try the gradually increasing price model this time round and see how it goes. I intend to re-use...
Probably $3.99 on release. I'll add Chapters 2 and 3 (each around 25 - 30 levels) gradually and will increase the price with each chapter...
Found the bug with the game not progressing to the next Day / Quest. Should be an easy fix ... I'll have it in the next update. So looks like...
Thanks for letting me know. It should progressed to Day 2. I'll check it out and push out the fix in the next build. thanks for identifying it. :)
Sounds like a bug. I'll look into it. So just to clarify, did you finish just 1 level or multiple levels? Day 1 should end in a level where...
I just realized that the rescaling code that was meant to only shrink the UI on the iPAD is also shrinking the UI on the iPhone 5. That's why it...
Quick update ... I re-wrote the magic item / equipment loading and saving code and initial tests are very promising. It seems to be working...