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Just posting a quick update. Have done some minor bug fixing and lots of play testing and things are still looking good. Here are some...
Thanks ... things are still looking good. Tested the 64 bit version through the first 10 levels and no significant issues so far.
Some more pictures ... I'm enjoying taking pictures from an actual test device. I just learned how to do it on IOS. :) [img]image by...
Well, you can always adjust the brightness on the device itself. However, for performance reasons, I have to bake the lighting into the game so...
Hey guys ... here are a couple of screenshots taken from my iPhone 5 test device. As you can see, I've redone the lighting as originally it was...
Reminds of Hexen as well. Looks really cool.
Hey guys .. quick update. I was able to adjust some settings in terms of optimizations and it looks like the game runs well on my iPad Mini 1st...
Yep ... two of my test devices are IOS 8.3. So should be good there. I uploaded a 64 bit build as a test and received no warnings or errors in...
Hey guys, Quick update. I've done a fair bit of testing today and all looks great. I think it's safe for me to go ahead and start finishing up...
I haven't read the whole thread but if the issue is IOS 8.3 related, I know that somewhere around IOS 8, apple changed the path of where an app's...
Hi guys ... some great news. It looks like I found the issue that was affecting the IOS version. Unity 5 has an entirely new audio system and it...
Hi guys, Some potentially good news. While the latest patch release from Unity didn't fix the issues I was facing, I've found that if I strip...
Hey guys, Just a quick update. It seems almost certain that the issues I'm facing are due to the underlying game engine. I've done a tonne of...
Thanks guys ... I appreciate the support. Luckily Unity 3D are releasing lots of regular fixes for their tools related to this area as many...
Hi guys ... bad news. Seems the unity 3d 64 bit build process still has issues. The build I made earlier was crashing due to null reference...
Thanks ... got the message and will add you. I'm noticing that the game is fairly unstable on the iPad 2. I think this is just memory crashes so...
Hey guys, Quick update ... I have the 64 bit version working and my test build seems to have passed validation. So I think we're good. Got...