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(corner only, 4 bars and ultra) j.HK, st.HP xx EX Tatsu, EX SRK, FADC, Ultra -> 621 damage
I don't think so. Try King's st.LK, st.MK xx Tomahawk. Now THAT's OP. And Hugo's st.HP is a safe overhead (with the right timing you can throw...
He said that he will try to send the app to Apple next week. Then, App Store review time is 1-2 weeks, so I guess we'll have to wait around 3 weeks.
Will we be able to get that suit or a similar one for our character? It looks awesome!
http://sf4iv-en.capcom.jp/analytics/replay_download.php?r_id=20130422_20290427_989_33A73733_rpdata&d= Can't believe I was actually trying to do...
I'm not a huge fan of Cammy, still learning Akuma and Makoto, but thanks both of you for the combos xD But well Kaboom, if you want fighting...
I only knew that about Cammy's SRK. But you can still combo Ryu's one hit j.P into both types of SRK.
Spinning Demon Hook needs that delay for almost any long combo. Otherwise, it won't hit and you'll be vulnerable. My main problem with that combo...
NGC (Melee) and Wii (Brawl). People use him like Dan in SF, just for fun xD
Something tells me that you didn't play Smash Bros before (hint: Luigi).
Sure. My GC ID is Draco's Wrath.
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Some CH only combos: Hwo: cr.LK, cr.LK, cr.MP xx Hunting Hawk, Special Step, Sky Rocket Paul: st.LP, st.LP, st.MK, st.HP xx Shredder, Phoenix...
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No prob! Just wishing you the best :) IKR? And then, most original fighting games like Blade Lords are way too casual, at least for my taste.
Great news! Just remember to write in the description that multiplayer is coming soon, otherwise people will write bad reviews and such in iTunes.
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IMO people spamming zanku hadokens while jumping backwards and teleporting the whole match is far more annoying and cheap than any other strategy.
Some Guile combos: (corner only) j.HP, st.LP xx Sonic Boom, st.LP xx Sonic Boom, cr.MK, cr.HK -> 282 damage (corner only) j.HP, st.LP xx Sonic...
Same here.