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Zombieville USA uses vector based 2d animation, similar to flash, by the way. Generally speaking, I would say if the perspective is not going...
Wow this looks really lame. Those old apps had their chance. In fact, they had a BETTER chance when they were out with less apps in the total...
Thanks deetour! After a year of work creating a custom engine and packing it full of content we are definitely looking forward to finally...
iball while we understand your concerns, we balanced all the weapons based on gameplay. None of the ammo counts or reload times are exactly like...
Glad to hear it! :)
To answer your questions somerandomdude... we're probably looking at around 5 hours for single player. Of course this is extended massively if...
Updated gameplay video of one endless wave. We took community feedback and added in first person weapon models as well. [media]
Haha what a coincidence. Was literally JUST about to post an updated gameplay video. We took community feedback and added 1st person weapon...
By the way, its TRIANGLES that actually matter, not polygons. I would say to get a good looking close-up of a human figure, you need at least...
If you could please add: N.Y.Z. Thanks. http://forums.toucharcade.com/showthread.php?t=41737
da shiz wiz: The performance should surprise you :) We are optimizing it on regular 3G's to make sure we do as much as we can to get a solid...
Hey, thanks for all the comments :) I'll apologize for the wall of text in advance... I thought we should address the concern that people are...
should be working now...
thanks :)
Sigh... sorry. Should be fixed now ;) Wish the embed worked :/
Updated Gameplay Video (2/3) - This is a video of one endless wave to get an idea of how the game plays. [media] Hi everyone! I'd like to...