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I seem to have the camera auto move to follow enemies and missile objects working pretty well. I have it working only on enemy turns rather than...
The bonus critical chance is because when attacking a unit in the open (not in cover from the direction of your attack), the target's critical...
Initial prototype of this seems to work really nicely in my game engine. Was just a few lines of code ... don't know why I didn't explore this...
Just curious ... the girl on the promotional image looks exactly like Mila Kunis. Did she agree to her likeness being in that image or is she...
The current code, unfortunately, doesn't distinguish between ranged and missile attacks. So I can't easily make units just resistant to missile...
Working on that now actually ... trying to see how complex that would be to add.
I'd rather not separate out melee and missile attacks as it would be a heavy change throughout lots of code areas. Any major code change...
Other than camera controls for zoom / rotate as I think I've already fixed that in my upcoming update. What other UI issues are a priority?
Just so you know, there is already an update sitting with Apple that improves the camera controls. Is there anything else with UI that is really...
No need ... I looked at the code and fixed it on my version. I'm submitting another update today to Apple. However, they will probably take a...
Hey guys, Just a quick question / poll. What would you guys like me to work on now? Option 1 - Work on more levels and getting the first...
I looked into it and fixed in my version. I realize now that I had this working but it was in a version that I lost just before release due to a...
Hey guys ... also just a quick request. If you haven't left a review yet for the game, please take 5 minutes and leave a review. Preferably a...
Since I'm designing the new levels, can I get some feedback from the experienced players that have made it through to the end of the first 5...
I didn't notice what you said about patrols being limited to the two earth elementals. I'll look into that and make sure that's part of the fix...
Nope ... I think you guys are looking too hard. Here's a hint ... check out the player characters. ;)
Okay gents ... thanks, that's what I was suspecting. Not to worry ... you guys just finished the main quests! Congrats! It's supposed to load...
Yep ... that's the placeholder text for when there is no appropriate next quest. I'm trying to figure out where you are in the quests that caused...
That's not good. Can you describe what the last quest that you completed was? What was involved in the quest level? Do you remember if you came...
Nope ... that dude is the Undead Paladin, one of the nastier Undead. Not what I was referring to though. Give you a clue ... it is to do with...