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It's a new game ... just based on the same game engine / game mechanics. Much more story-oriented and with new gameplay elements like different...
Thanks guys. Work continues on the next patch. Adding abilities that scale by level broke a lot of stuff unintentionally. Should jave it...
Finally got around to playing this on the weekend. It's good fun once you get used to the controls. I think tap to move works nicely because you...
Thanks ... that's odd. Seems like there's still a rare scenario that can skip the "end of battle" check. I've added another end of battle...
Thanks for the heads up ... I'll look into the Giant Scorpion and fix. When your party dies, it should end the level with a Defeat screen. Will...
Just got the game and started playing. Pretty good so far. Am I right in understanding that there's no cover system? That seems off for a...
Hi guys, Just a quick update. The next patch is still on-route. However, I found that making changes to abilities to scale by level had some...
Thanks ... appreciate the kind words. Luckily, I have the luxury of doing all of this as a hobby / passion and not for my livelihood. I'm...
No ... I don't think so. It's a change to what happens when a player first reaches either level 3, 6 or 9. So now when they reach that level,...
Hey guys ... the next patch is almost ready. I just need some time to build the updated iOS file for upload. Hopefully will be submitted...
Maybe went too far. I can tweak it to make it louder ... Its just one line of code.
:) There are quite a lot of items ... I think the last patch almost doubled the total number. I'll still add a few more though. Doing so...
The only change I made was to limit the sound of footsteps in relation to other SFX. I was finding them to be a bit too loud. So I have it set...
Good catch ... I'll go and add some new items that have range attack critical bonuses.
Also increased the starting attack skill of all player characters by 10 so they should hit more often in the early levels.
Finished updating all the abilities that modify life or action points to vary by level. Now abilities will seem weaker at level 1, roughly the...
Yep, just found that bug as well. Ive fixed it on my end ... Will be in the next patch. I'll take a look at the last level with the undead...
Im pretty sure some of the magic arrows must boost crit chance. If not, I'll add some items that boost ranged crit chance.
Quick update, I've fixed the bug where loading a mid-battle save doesn't load stat bonuses from your characters' level ups. That will be in the...
No probs ... Mercs last for either 5 battles or 10 battles. Depends on the contract term you choose.