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Thanks ... appreciate the kind words and patience. Here's the full change log for the next patch: Bug Fix: Loading a mid-battle saved game...
Hey guys, I uploaded the next patch today. Originally intended it to be a quick fix patch to get the mid-battle saves working but it ended up...
Hey gents, Delayed patch slightly as I found a performance-related bug with the new bloom image effect. It's fixed now so still on track. I...
I would love to do multiplayer but I just don't know how the code works at all. So realistically, I doubt it would happen until I got the kind of...
Quick update, gents .. I was not able to reproduce the bug I ran into where I lost a few magic items. Not sure what's going on there. However, I...
Thanks for the feedback, gents. I'll write a proper reply to each point later today. Just a bit tied up. I found another critical bug where...
Unfortunately, multiplayer coding is just beyond my technical skill level. I have no idea how to build that. I could probably build a multiplayer...
Fully agree with you on the beta testing. Unfortunately, I'm pretty much a one man show at this point and the game only makes around $300 a month...
Got the bug fixed where equipment effects weren't being re-applied to the units upon loading from a mid-battle save. That took me the entire...
Getting there ... unfortunately, I haven't been able to spend much time on it as I'm travelling in Germany for work this week and next. I...
I was able to reproduce this bug. It's caused by the Skeleton Sorceror's new ability, Dark Power. That ability is unusual in that it's a buff...
Cool ... I'll check it out. Part of the challenge is there are 50 patrol levels and 30+ quest levels. It's hard to catch everthing .. but will...
I took a look at this level and changed some of the code this morning in the AI targeting logic and I believe I fixed this bug. Will confirm with...
Hi there, Thanks for pointing these out. Looks like they're both created by the recent addition of giving new abilities to enemy wizards....
Hey guys, just a quick update. I've detected a potentially serious bug caused by having corpses remain persistent on the battlefield. I need to...
Hmmm ... not sure exactly what you mean. I did add a delay with some buttons that transition between scenes to allow for a fade in / fade out...
Thanks ... appreciate the great feedback. I'm glad the tutorials were helpful. I may put in a prompt to recommend playing the tutorials on the...
Hey .. just came in to post an update. I'm running into some sort of upload issue with iTunes Connect. For some reason, it says I don't have a...
Cool .. thanks for the insights and feedback. Here's a quick WIP picture of the first level. It's a duel between your war band and a rival war...
Thanks. Quick update, will be submitting the 2.1 patch today that adds better graphics effects, scalable by level abilities and some bug fixes....