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It runs reasonably well on an iPhone 5 but I believe the minimum iOS version is set to 8.0.
Made a quick but very interesting gameplay change today that will be in the next patch. Now, when a unit suffers a critical hit ... there is a...
Took a break from working on the in-battle save system to work on some new content ... much more fun. Here is a new bad guy ... the fallen...
Hey gents, Got the auto save component working now and integrated with the rest of the game. At the end of each level, the game...
Hi guys, Just a quick request for you to please update your reviews as reviews are wiped out with every update. Therefore, there are very few...
Cool ... thanks for the feedback. In-game save is looking good for inclusion in patch 1.6. Just a couple of exploits available from loading a...
In battle autosaves are looking good. Got a basically functional solution. Just adding elements to it now and checking for bugs and so forth....
Work continues on the in-battle autosave and load routine. I have it working now to the point where it saves character positions, enemy...
Hey guys, Some big news, I was able to put together a somewhat working in-battle save system! I was able to play a level, leave it and then...
@Nullzone: Thanks for the recommendation for Demon's Rise. I might be a bit biased (being the developer) but I can confirm that the game is...