Separate names with a comma.
Oh wow, thanks! It's working now, but I still hate that DRM thing.
Damn it, I'm having the same issue. WTF, I paid for this game and this is what I got??!?! I can't play the game I paid for?!?!?
iPhone 4S iOS 6.1.1 jailbroken here, and there's no problem. The game downloads some files, so maybe that 3G tweak is the problem.
In fact is something like: Knockdown. Cross up air move. Hit/blocked? Wait and throw! SRK/other move beats the cross up? ... I'm still stuck in...
It seems more like a exporting problem with Capcom's tool. There's no way to get that square by rendering a 3D model.
Nah, throws are cool :cool:
I'm curious, am I the only one who sees a black square in Makoto's jump animation? :confused: BTW, GGs Kaboom. I'll take my revenge in SFxTK soon...
Well, it's not like I win many matches either :p But he's indeed very good.
Well, even if I still was in the tourney I'd get the same result: got destroyed by mr zangief, 0-7 (or 0-8 if you count the first match). I think...
What vid? O.o If you want a cool reset at corner, go for ultra, shoulder, dive kick. Some day I'll learn combos after command throw... Some day :D
Fair point. Then EX version needs some invinc or... something. Right now it's just useless. I've never seen someone using that move. Making Makoto...
I only posted that because it's the first time I see a special move reseting. And even then it's a really slow reset :p
About the chars that have disvantages in Volt, they could get some Volt-only buffs. I already talked about Makoto getting super armor/full...
Or maybe just tap the middle of the screen. It's a touch screen after all. We can even put some gestures to do taunts or moves.
Oh damn, it's even easier that way! j.HP, cr.HP xx Tatsu, cr.HP xx Tatsu, sweep -> 399 damage. With the other combo you need to walk a bit after...
^ In 2012 AE Akuma can use EX Zanku after EX Demon Flip. IMO that should be added, because, apart from high level pressure and going towards your...
After watching that character specific combo on Bison with Cammy, I found this: j.HP, st.HP xx Tatsu, st.HP xx Tatsu, sweep -> 382 damage. With...
Well, the idea around the rep points is getting an idea about the opponent's behaviour. Nobody would tap GGs on a lame player/RQer. Finishing a...
Ah, I didn't think about that. So I guess that the best way to counter a throw at wakeup would be to use crouch tech. But the whiffing problem is...
How does crouch tech work right now? You need to press f+P to throw the opponent, so I don't see how you would be able to do jab+throw. Actually I...