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Ugh, I'm experiencing slowdowns in the forums and the page doesn't load properly >.< Anyway, DROQ: FA, FA, cr.LK, dash. Cross under, just like EX...
@HR And what do you already get with j.MP? Ultra. A damn Ultra after an air move without any bars. j.MP is already good, it doesn't need SRK after...
I never said I wasn't happy with her damage output. My point is: other characters get a move called "SRK" that can be used by just forward+SP...
Don't worry Xion, no one will miss your dirty jokes :p And Akuma beats Bison all day :cool:
Exactly. No one FADC's after Fukiage, and that's because the only thing you can do from ground after Fukiage is... Fukiage. And Hayate. By making...
Another change for Makoto: make the distance between both chars after her current throw smaller. Right now her throw is just too bad: not only...
You know I'll welcome any buff for Makoto, but that would make FADC after Fukiage even more useless. Make Makoto's Fukiage juggle more so she can...
Another thing: in general (not only in training mode) characters should be pushed by walking towards them if one of them is just standing there.
Thanks. Then maybe some animations tweaks would help, since right now legs go through the floor in every stage, it's just that in this one it's...
But it's still not enough, at least for me. I'd like something like the customization from GL games where you can individually scale/move buttons...
Sure man! Just launched the game. Nice icon, but one request: although I don't have iCade I think it would be cool to see an option to set iCade...
If this game had fatalities... [IMG]
Woooo downloading. I was waiting for this update to keep playing the game. Nothing beats training mode in fighters!!!
I just sent an invite for the Makoto matches. Damn it! :p
Improvement: unlimited number of replays and option to autosave after every match.
Most Wanted (original) and Carbon (MW 2) are the best by far. I also enjoyed Underground 2 quite a lot, but they are very different. Still a...
Bump again.
If Bison will get the hitbox for his Ultra fixed, then do the same with Chun's, Guile's and others.
Add something like that with Honda's command grab.
Counter-proposal: j.MP (2 hits) and SRK connects BUT move after j.MP (2 hits) does 80% instead of 100%. j.MP, Hadouken already does 150, and j.MP...