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It should be ready soon, i know how frustrating is wait for something but we dont wanna miss this game, we are trying to polish and work an any...
Our camera system isn't fixed neither static. Its an hybrid system of static and dynamic cameras with over the shoulder and camera bezier paths...
Supporting character Eden. Is on the works. This is the little girl you'll be baby sitting all the time. I mean, the girl you'll must find. Theirs...
Sort of, yes.
We are working simultaneously on both asset versions (Desktop and mobiles). But we'll release the mobile version first, then others versions will...
Of course, PC and Mac through steam. Other PC platforms will follow. And hopefully consoles too (through Xlive and PSN) later on. Cheers,
On very larges areas like corridors about 20-25 fps. Small areas like rooms more than 25-30 fps(limited by the display sometimes). Though our...
Retina shots, :eek: FSAA 4x turned on: iPad shots are a bit better, due to it high resolution. I'll provably post some iPad shots later. Enjoy! :)
Our goal is to provide a mix between static and dynamic camera system, where cameras cam be static, move freely along a predefined path but also...
Yes, You'll soon see some gameplay interaction with enemies, environments, items, riddles, etc. We are fixing few bugs before the public video...
Our next beta, coming in February will also showcase dynamic ones. Is just that every single feature dint make it into this beta. But dont worry!...
In this demo we are showcasing static cameras only but dont worry, we are working on a dynamic camera system for our next beta, similar to the...
There you go, this time I'll show the real-time shadows and pixel shaders improvement we've be working on lately! Don't mind the aliasing, i got...
Cant exactly speak for the final price right now but to my guess Forgotten Memories will be on the 7-10$ price range. I'm currently uploading new...
Tanks for your words, :) We are taking our time but not sitting behind our desk waiting for a miracle to happen. We are taking our time working...
No, We are fixing some nasty bugs (that you dont really want to see). :P Be patient, making a game takes times and lots of effort. Hopefully...
Alright, ;)
Please be patient, there's only few days left. ^^
This is not the final game. This demo contains beta features and other features still w.i.p. As all betas, it requires lots of polysh/performance...
Yes, anti-aliasing will be turned on soon.