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We'll work on getting the map better ;) Thanks guys. Also I'm curious about peoples' thoughts on the music (though it has iPod playlist support,...
There are 4 Arenas/Coliseums total, which are unlocked at various times throughout the game.
It is explained when you first talk to a Skill Master ;) But it is an icon for levels that have a Skill Master in it... if its unlit, then you...
I'll see about setting up a minimum spawn distance, so enemies are less likely to spawn right near your hero without warning ;)
There are resistance fighters of all bug clans... the largest majority of course being ants, but in the same way you'll find all different species...
Yeah, those are all there... but those are passive skills which are improved as you level up (which you can customize of course, once you find a...
Noted, thanks. We'll see what others say. Dang you and Godson gifting out copies left and right! -- someone tell me Bug Heroes fans aren't the...
Awesome :) But point taken, and we'll be watching other people's feedback on this. Heck no, thanks for helping us out and spreading the word :)
You primarily play as the original three heroes, but almost all of the new heroes make a playable cameo appearance during certain missions.
This was a conscious design decision... not sure if you're aware, but it becomes transparent when you move around to make finding items and keys...
Try clicking the link iTunes link... its still not showing up in searches yet as far as I know.
Yes... a whopping zero :D
http://forums.toucharcade.com/showthread.php?t=102608 :) @Surf -- no, but all abilities have been reworked and tweaked to fit BHQ, including...
Hey everyone, we'd like to announce the release of Bug Heroes Quest, a pick up and play action/RPG based on the original Bug Heroes! It will be on...
It will likely hit stores tonight.
;) Can anyone say, "In Review"?
Yes, food hoarder notification is in as well. Also, random hero select will make it ;) Simply tap on the "?" portrait and it will randomly...
I put it on our list. Love the idea, but I'm not sure how feasible it would be at this point, tbh.
Yeah ;) -- You will have to stop shooting for a full 1 second of active game time before you lose its firing momentum. So as long as you keep...
Well, good news, we fixed up a few of the remaining qualms that people posted about since I last asked... a few of the changes: - fixed a bug...