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Hey guys, just wanted to share another screen while we're working on the trailer ;) -- this one of Time Square. We still have a decent amount of...
I know the news is slower going then we all hoped (especially us!), but here are a few WIP screens of central park! Good news is we're wrapping up...
Well, of course I am bias, but I think all of our games are high quality, however all are definitely not successful. At a quick glance, the...
Hey guys, sorry for the lack of news... Our 3d artist has been sick for the past week and one of our members was out of the country, which has...
Really nice game. Love the creative weaponry, the bit of depth, and the characters are cool. Just really wish there was an endless mode once...
Yep, we remember you! We've had some really awesome testers, and its cool to see a few of those people still around! As for NYZ2, the news will...
Yep, journal will be a persistent thing you can look at all at once in the map screen. There are 2 parts to it... the main journal, which...
Sorry for the news drought... we're putting in a lot of extra work to make the game as fully featured as possible. TONS of story, tons of...
First, it depends on what a "failure" is in your eyes... <$5000 gross? Not enough to recoup costs? For us, Sky Gnomes and Mad Chef both didn't...
Haha, yeah it was a pretty cool weapon... might work something in there ;) No ETA yet... development is going pretty fast though. We're...
No, there isn't dual wielding, per se. Riot shield for ex is an item used specifically with melee weapons. Equip it and whenever you select a...
Haha, of course... you're actually a gnome, so too bad you don't really get to see him in action ;) Definitely... one of the most important...
Nope ;) You can freely explore each of the environments.
NYZ2 will indeed give you the option to use melee. Unlike many games though, you will be able to legitimately use close combat, but really only...
Oh yeah, also excited to release the first IN-GAME screenshot ;) We still have a ways to go, so things will only get better from here, but its a...
We have iCloud on our past 2 games, so I think we'll more likely then not include it ;)
Haha... keep in mind that NYZ 1 was developed over 2 years ago, when the 3GS had JUST come out and was the big boy in town ;) Part of the reason...
No word on beta yet... Thanks! And yes, we are using our own engine ;)
Well, we're not really thinking about IAPs right now to be honest... we're just making the game how we think it will be great, balancing it to...
Well, I don't know if I even like to call them 2 separate "modes." In a story based game like this, sometimes its just fun to text a friend...