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gasp! @Anotherkellydown. So it is you! Nice one ^_^
Heya, developer here =D
Thanks for putting the game up here! As I'll be working on updates, I'd very much appreciate any feedback I can get! =)
Number of characters to unlock is a little lacking in the current beta test build. As such, I've been working on new...
Finally got a trailer up and running!
Thank you! =D
Seeking beta testers
I'm finally in the last phase of development!!
CURRENTLY SEEKING PLAYTESTERS!!
If you're interested, consider PM-ing me...
Boss work-in-progress 2
The rumbling of the screen when the worm is moving emphasizes how massive it is.
Been working on a boss character. Really hoping that it'll work out!
Nice! Love the minimalist presentation. Can't wait to get my hands on it! =P
Not a lot of time to work on Serious Scramblers recently, but I've managed to add in this tiny detail.
Touching the fire orbs will result...
Did a couple things for tracking progress in the game.
Clicking on individual world nodes will result in the...
Added a new obstacle that continuously fires bullets in one direction. Made the choice for all of the spawners to fire the bullets...
After receiving some feedback about how difficult it was to follow the player amidst all of the visual clutter, I've decided to remove...
New bullet spawning obstacle
Added a new obstacle that continuously fires bullets in one direction. Made the choice for all of the...
Puff of smoke!
Thought I'd spawn a puff of smoke each time an enemy is killed for the sake of juiciness~
01110111 01100101 01101100 01100011 01101111 01101101 01100101
Thanks for the insight! Looks like I'll be playing Singularity for research ;)
New flying pattern
Added a new variation of the flying enemy type - they'll continuously move left and right!