Separate names with a comma.
He's here right now if you have an intelligent question to ask.
stahp.
Oh wow, Robtop is online!:) Not that I got any good questions to ask...
...this escalated quickly.
I saw a cool idea for dynamic backgrounds at the other forums and wanted to share it: http://gdforum.freeforums.net/thread/3674/background-layer
My birthday is in 3 days. Hah.
Well, Robtop can just refrain from featuring it.
The idea is to post it maybe once a day at maximum over here; all the spam would happen over at Google's servers.
So do I have your blessing/acceptance of this spreadsheet idea?
So I've actually made a spreadsheet for level requests; will wait for more info before sharing it though. EDIT: So yeah, 'twas a fail. Not big...
Important notice The "no level requests" tag has been removed. If this indeed means that level requests are allowed; we have to structure it up a...
>Pulse >related to colour I'm certain it's the yellow effect the platforms have in the Deadlocked sneak peek.
...Wow.
My point still stands. Name ONE situation where it would be useful and interesting.
Nice! A version of this would be good in the game :) Screenshot 1 is 2legit4me though :)
No you can't. That's why it's so bugless. The main complaint here is that the only way the x-axis teleporters would be useful is by going BACK...
Okay, let's look through the x-axis teleporters once and for all. 1. Will they break the game? NO. They'd probs work the same way speed boosters...
We REALLY REALLY REALLY REALLY REALLY REALLY don't need more ways to make people be douches. Fakes=/=Good gameplay design; 'tis rather the...
It's nowhere near the same. And why would you want to traverse x-axis distances anyways?
There's no way x-axis teleportation is useful, though. I have some cool ideas for y-axis teleportation, but x-axis is unnecessary and oh god will...