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I'm glad you like it guys :) The default was weird because I honestly didn't know how to make it universal to every type of iCade pad, and every...
Thanks for your feedback ^^ This is intended, health won't regenerate in Training mode until all nodes are at zero, so you can still train with...
Understood. I think it's not a huge task to add this, I'll see what I can do in next update. About the floor : currently not a bug, it's just...
Thank you laxking, awesome ! btw it also supports iControlPad
Great idea for iCade default, putting it right now :) About controls customization, actually you can : - grow / shrink their size - rise / lower...
Ok, Training mode "None Action" bug fixed, ready to send to Apple. I'll wait for 45 minutes before sending it to know if anybody has any issue...
Right on about the button color. Although, just tested it again, and the Free Fight does turn off when you hit the button again. it doesn't when...
D'oh.. minor stuff : in Training mode, when you choose an Action (LP, LK, etc), and then turn back to None, the AI still thinks it has to perform...
@Tiger : You're certainly right, thanks for your insight :) ________ By the way, Version 1.5.1 is now approved by Apple. Enjoy guys. Quick...
When you move the UI Scale slider, the HUD resizes in real time, letting you know where to stop :p But anyway, iCade coming in the next patch !
Thank you guys for your quick answer ! Ah, that might be because the UI external framework I'm using does update on frame, instead of fixed...
Got a surprising critic on the US appstore about controls. I tested the game on very old devices (3GS, Galaxy S1), and powerful ones aswell...
Yup, I have to make Multiplayer right :) Yes it is intentional, as it would have made the move too powerful against, for example, combos....
Sorry for the late reply, I've been working quite intensively this week ! Yeah Blade kick is an excellent combo feeder :) Especially since you...
Thanks Pheriannath. I'll look into that. This is a bad AI behaviour, basically occuring when a Krav combo is attempted right at the precise time...
Vitality is simply the max number of HitPoints per node (base : 300). All stats are quickly explained in the How to Play section, for further...
Thank you MrMojo :) I admit I really need some rest, but seeing how KD's reception has been good, and particularly how you guys are awesome here,...
Ok, I will simply lower the res natively for iPhone 4 and iTouch4. Will match 3GS speed. It's quite a burden for devs that Apple did double the...
Thanks guys ! Ok Training dev finished, the input record is working quite well, and I also inserted a way to change the AI difficulty on-the-fly,...
This patch was only a bugfix, iCade is coming with Training mode, that I will finalize this week (Training finished tonight, iCade implemented in...