Separate names with a comma.
I also finally rehauled www.kineticdamage.com, as it was showcasing very old pictures of the game. Now it's presentable :)
Another very good news : I didn't think it would, but Kinetic Damage is running very smoothly on iPhone 3GS (30fps). Seems like these years of...
I'm glad you like it :) About pricing : The base version will be Free, including 2 martial arts, quick matches and 1 level. The only IAP will...
Long time no see TA ! :) I just finished the official trailer, which finally unpacks all the game's main features. Hope you'll like it !...
Still working on the last elements before a release (mainly a proper tutorial and a smooth UI). But today is the day of Metacortex official...
I forgot to add a video about how I tried to build a different AI :) In short, I wanted to create mindgames with the player, and then make him...
Hi Toucharcaders ! Just a brief update, to say I totally recoded and remade the Char Creator. Now with more intuitive controls, nicer buttons,...
That's kind of you, thanks :) But this shouldn't take enough time to require a whole external beta testing procedure.
The good old "when it's done" adage could be used indeed, but I'm working my ass off to make it available during September ;) Thank you :)...
Thank you for your interest :) Haha, well maybe english not being my mother tongue is getting me back :p By "free roam", I mean being able to...
I'm making every possible optimization to make it run on 3GS. I did put graphic options slider to reduce the amount of details, transparent...
I hope you all enjoyed the Olympic Games ! It was such a beautiful moment, I can't wait for the next :) As another way to understand what...
Hi guys :) Just some honest thought I'd like to share, as I've been reading a few mixed opinions about 3D models : - First, if it can reassure...
Thank you gents for your feedback, it doesn't fall on deaf ears. Right now, I really need to close the dev cycle so I will stick to the plan...
Thanks :) What do you mean by more visceral impact ? (I purposedly avoided the gore/blood way of representing a fight, as I wanted to...
I'm litterally working my ass off 12h / day, 7d / 7, to get it solid & ready asap :)
Thank you guys ! Actually, to be precise, here is what is left to implement : - Solo mode. This is the interface & events between fights, will be...
Dear Toucharcade, I'm Benjamin Marchand, the developer of the upcoming fighting game Kinetic Damage (iOS), and I'm very excited to announce the...