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Yes. One notable change: Hooks and ropes will become a cosmetic, personalization thing rather than upgrades. We're giving that a shot,...
We can probably check out qpawn. We're doing a "spiritual sequel". It'll be about outrunning a seemingly endless avalanche. You'll run and...
Probably not, to be honest. We didn't design that store with that much modularity in mind. It's even hard for us to do something simple, like...
Yeah, it's pretty good. I'd buy it.
Yeah it's pretty good.
It's a single set of 4 new levels. It was just a joke, we're still settling on the name of the new level set. Specifically, the new level set is...
I'm feeling a little better today. They're a little better, but not massively better. It's mostly a status symbol. We'll see how it...
Is your ipod Jailbroken? The above happens sometimes on Jailbroken ipods... do a google search for test user account DLC and that should help. I...
Yeah, procedurally generated means endless, randomly generated, different each time. We want to do this in an unusually lavish and scenic way....
We'd probably wait until we did an actual RPG to do this. It's partially a design thing that makes it difficult; it's mostly a...
We're pretty happy with Challenges for Hook Champ. Especially the new challenge system coming in update 3. It works great. However, as we...
I totally don't remember. You get the pimp hat from winning an OpenFeint challenge someone sends you. The stovepipe hat might come from beating...
Known bug. There's also a similar bug about not getting the Local Celebrity achievements if you got #1 in a bunch of levels before OpenFeint...
That may be a bug that we're fixing in update 3, sorry about that. Oh, unless you mean you only got one 1st score. I believe you need 1st...
Thanks. Messages like this (and positive iTunes reviews) actually matter a lot to us. Especially the iTunes reviews, because they're a little...
This seems like it would work better than a time overlay, actually. For a variety of reasons. Less ugly (I'm not a big fan of info overlays if I...
Both Skull and Rat Bronze are pretty easy if you don't mind missing out on loot. I think there's only one mandatory rocketjump use in Skull, so...
We're thinking of just doing a GREEN TIME = You're beating your old time, RED TIME = You're losing by 2 seconds, WHITE TIME = You're neck and neck...
Yeah, we've figured this out. A little late. Update 3 is going to be another big one, already. We can switch to a lighter update schedule after...
Purple's a manly color. We wanted to put in color changing or even palette swapping early on in the project, but we just never got around to...