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Yes. They'll coincide with other game releases, usually sharing a theme. Example: Snowy levels for Hook Champ are planned as a tie-in for our...
Nope, we tried. Same reason as usual: Hook Champ code is pretty non-modular, and we didn't build all the stats that are tracked with OpenFeint...
Can't beat silver hat with Hookbot, but you can scout the hardest parts out. Gunny's best at stone and bronze, Jake is mandatory for silver....
You unlock the super top hat for Hookbot by buying his extremely expensive laser hook. We're toning down the pricey purchases for the next...
I consider it an ok review. I mean, he managed to film the game, at least. Camera pointed in the right direction and everything. Always have...
Real mature, guys.
We'll try to check this weekend how you get that pesky hat.
Is there any achievement you're missing? Next game, we're going to write all this info down.
Did you beat the Skull levels? I can never remember what exactly unlocks that hat, but I know it's one of the major tasks.
That's it for that achievement line. Can't really add more local high score hats, due to how achievement tracking is currently programmed in....
Yeah, it's way harder to add anything than it should be. We didn't think ahead enough on making the game modular and easy to update. I would...
That does change a lot. I'm not quite sure on doing more music for Hook Champ (there's some issues here), but now we can definitely plan a lot...
Real mature. And that would sadly be a huge feature. The biggest mistake we made with Hook Champ: We didn't make it nearly modular enough....
I know. Also, I don't think we'll ever abandon Hook Champ. We plan to do a content update (new levelset, hats) whenever we release a new game....
3-5 dollars for 4 solid months of gameplay isn't that bad. We're working a lot on the next game this week. We hope to have it ready for...
We're actually just waiting for the blog to change over. Blogger.com is apparently discontinuing their FTP blog options, and providing a way to...
Kill big monsters, kill little monsters, complete the new levelset. That's it. We're actually running out of achievement points space... if we...
The twitter account for rocketcatgames is pretty much chatter free. Each post has something relevant.
Twiddle: Totally not going to help you at all with coding. I don't have that kind of time. You could ask me questions about game design in this...
We got rid of pro controls because users of it are in a tiny minority. Also, we're running out of room on the options screen without redoing the...