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Couldn't you enjoy the game if it had no leader board at all? Most games have leader boards with the top spots filled by cheaters. So what?
No one said this foolish thing. They said that you can't get higher scores using IAP than without. That's true, because there are other ways to...
Speed adjustment on animations (user option) would be a definite plus.
Lelezi resigned in game 2. Results updated above.
I think the difference between going first and going second is greater than the difference between council and dark elves. So I'm not surprised...
Cool! I was feeling bad about the crystal damage I've taken already in game one, but there's a lot of game left, for sure.
Krypton wrote back to me, "u want to play both games concurrently? was thinking of finishing one game at a time. do we have a deadline to finish...
My best hope now is that Juuicetin gets "bored" also. :cool:
I think you mean Leiss. Lelezi is in my group and is playing quickly.
I do think it's much easier to play many turns quickly in one game than to play as quickly in several games at once. I have not been ignoring any...
All my games have started, except I'm still waiting for the challenge from Krypton.
The skill combo and strategy you described is quite sound. But executing it on the hardest difficuly is not that easy (a lot depends on getting...
I wrote that and I believe it to be true. I don't think it's possible to play more than around 1200 turns on Hard or 1500 on Normal before the...
No problem, I can be slow too, I'm not complaining. Besides, it looks like you might win the first game very fast. :mad:
Well, if Tactical Soldier starts out more interesting but doesn't change much, and Dungeon Crawlers starts out quite simple but gradually gets...
One of my games hasn't even started yet. Some others are only a few moves in. These games are harder and you have to expect them to go slower,...
I don't get why most of the game is real-time. I agree it's a bad idea to mix both, you are better off focusing on one or the other. Of course I...
Not really. Puzzles have an intended solution, you need to find it. Tactical fights (or games in general) have a set of resources, you need to...
I didn't get that far. Doubt I will unless I have reason to think it gets more interesting pretty fast. If it's just a puzzle, not a tactical...
I found the game a little too simple, unfortunately. It doesn't seem like there are really enough choices to offer much strategy. Disappointing.