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Lol. I didn't have stability problems on an iPad 3/4, but man, controls and MP connectivity/matchmaking were awful.
Lol you're a good sport. So how long have you been working at Gameloft, Ryan?
You're creating drama out of thin air.
I never said iOS gaming has no future, if I'm who you're referring to. I simply said that F2P is the future of mobile gaming. There's too much...
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There is a multiquote button...
I've never found clowns to be all that scary. They're just...clowns, I dunno.
Dead Space, Prisioner 84, RE4 Mobile.
It's amazing how far things have come in just the past 10 years. Amazing. I can't wait to see what's around the corner in 20 years.
If we're arguing filesize, there's a very simple solution: just give users the option to download more maps and higher res textures if they so...
Great post Appletini. I disagree with most of the points you made, but for the sake of time and the thread I'll concede the parting volley to you.
Never said I hate iOS games; don't put words in my mouth. I just recognize limitations of mobile and the ultimate direction the platform is headed in.
I can't remember the last time iOS had something akin to BioShock Infinite, Skyrim, The Last of Us, Amnesia, The Witcher or Fallout 3. For every...
Ha, guess I'll step up to the plate as well. JBRUU and I'd prefer an iPad version.
So did the update fix the crashes and lighting/shadows for new devices?
Ah, but there's a problem: nearly all of the great iOS games are ports or spinoffs of major console franchises; almost nothing original is truly...
Ped physics in Gangstar made for some pretty (morbidly) amusing situations.
Well, not if you're going to be playing current and next gen games - an $800 rig is cutting it close for the next gen titles.
Annoying how they removed the shadows from the iOS version, must again be a deal with nVidia. Other than that, great little racer. Scratches...
First of all, if you want the best games go PC or console. Absolutely a no brainer there. Second, if you go with PC, skip the laptop....