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This would actually be a pretty good idea if Apple did that. I mean, for any product, the modding community is a reflection of what people want...
Even if they were the same price, Collision Effect >> Liqua Pop, IMO. But since LP is more expensive, they're not even comparable. GC support,...
Would I be correct in assuming that this will be a freemium game?
What about puzzle games that aren't time-sensitive? For example, Geared (1+2) or Collision Effect (not the regular mode, but the puzzles can be...
You ever run into people who think all iDevice owners should be gamers? How does it make you feel? ...Oh wait. Those must be two really good songs.
There have been games in the past that had things like age or perma-loss from death (usually old WRPGs, but Fire Emblem also comes to mind) and...
Given how Ngmoco designs the UI on their freemium games, I think they're happy to have people misclicking all over the place.
I'd say FFT for sure. Yes, FF3's graphics are more modern, but the gameplay is not. It feels like exactly what it is: an NES RPG in updated...
Yeah, my bad. I didn't mean to derail the thread with my comment. I think if people wish to discuss the issue further, it would make more sense to...
^ What he said. The exception would be if the developer specifically implemented online saves which could be transferred between devices....
My theory is that there are people building post counts on fake accounts so they can later spam about some crappy game using a ~40 post account...
Has anyone else's iTunes been running slow as hell? I can't even get it to load the main App Store page and I'm even having trouble searching....
The controls remind me of Contra or Metal Slug or something. I know it's part of the story in the game, but the colors make it feel really bland.
I can't tell if this game is a platformer, RPG, or side-scrolling action game. Maybe it's a hybrid of those?
This would be pretty cool if they actually finished it, but there have been similar projects in the past and they all disappeared to who-knows-where.
I must have missed the TA article on this one. The game looks really promising though.
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Here's to hoping for an iPhone/iPod version.
My main complaint with Mega Jump is that I felt like I was smacked with a giant billboard of ads everytime I played the game, and thus I took it...
This looks pretty fun. Just wondering if you guys had a target release date in mind?