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Pre-alpha, we should reach alpha state next month. Once done, I'll showcase some gameplay videos. Till then, I'll be posting a bit more info and...
Yes, we don't want either to make the game combat oriented. Always remember about our core system FOG (fear oriented gameplay). :D Cheers,
Technically yes, it's powerful, 4 gpus instead of 2 (iPad2), but on practice it depends on lot's of factors. For example, running a game at retina...
High end mobile devices are pretty capable of almost current gen graphics (less detailed of course). Still require lots of trickery and...
They have of course a higher resolution. When i say post-effects i mean: DOF, motion blur, color correction, edge blending (for the water shader)...
The game is due by the end of the year. The iPad2 and 3 will have Higher texture (and effects) resolutions. Anti-Aliasing, dynamic soft...
It's probably hard to see on my previous images but all our characters are carefully highly detailed and sculpted the same way to extract details,...
New pictures guys! This is an other character that you will interact with in the game, It's a nurse. Well a sexy nurse! ^^ Still being worked on,...
@kukulcan, Having an universal app is always a winner situation for the end-user. Let's say you bough the game for your 3GS device, a month later...
Yesterday, we've managed to keep hard shadows from not blowing away the 3GS devices. It will be hard to do full scene shadows on the iPad1 (which...
That's the plan, one game for multiple devices. ;)
For the iPad3 we are not running the game at retina resolution. We are running the game at 1024*768 (upscaled to fill the entire screen) with...
Basically, we have two rigs one for low end devices and one for high-end. Each configuration scales to the given device more or less. But that's...
Yes, It won't look as pretty as on high end devices but at least you'll be able to play the game. ;) Cheers,
@Triscuitable, Looking your registration date, you seems to be quite new in this forums (or either you got banned for some unknown reason and got...
Hopefully you'll be happy now and buy the game. :) But yeah, we are not scaling down the game, we are adding less heavy assets: shaders, effects,...
@kukulcan, Don't think so, the game of course remains the same in some parts, but like i said earlier, it's like playing Crysis in an old laptop...
Not only shaders and post-process needs to be disabled (or adjusted) but also some layers of geometry (bushes, trees and ground grass needs to be...
Tank-you! You will experience the game to it's best. :) King regards,
Alright so, We've been discussing this dilemma internally and we've all agree that everyone should be able to play this game. We've decided to...