Separate names with a comma.
Some kind of complexity meter would be fine...
UNIT MENU continued: THE BUILD MENU [IMG] The Build menu can be accessed by touching "Build" in the unit menu of a builder. All build menus...
OPTIONS BUTTON [IMG] The Options Button has got 2 functions which can be accessed by touching the button, moving the finger onto the function...
CYCLE MODE [IMG] This picture shows the menu that pops up when you touch and hold the "Cycle" button in the main interface. The cycle menu is...
SELECT MODE [IMG] [IMG] The select mode has it's own sub menu. There are five buttons in this menu: (from left to right) A. All Stop: INSTANTLY...
THE CONTROL PART [IMG] [IMG] The Control part consists of five buttons: (from left to right) 1. Multimove: Hold finger on it and it shows "Squad...
Introduction Hello and welcome to my In-Depth Interface Tutorial for Red Conquest. This tutorial is split into multiple posts, each representing...
:D this was just the beginning :P I will keep this thread updated... Btw it took me nearly one hour to write this ;-)
I'm thinking about posting an In-Depth Interface Tutorial for this game, because many people seem to have problems with the interface... But it...
I don't think so. The sideview aspect is take. Up by DinoSmash, but it uses weapons instead of fists :-)
Challenge Level "Red Enclave": Strategy example for Blue This is an example of how to use blue's units effectively. You like to play a bit more...
Good idea! Starting to make an example strategy post for blue now... it shows how to excessively use monitors and how to build a good...
There's even more to it than only these secret areas. The levels tell a totally mysterious story just by showing pictures to you. Many people miss...
So... I don't know if these things have been mentioned yet (I didn't have time to read through the whole thread... but from the last posts I guess...
Lol... I hope they remove this, but I guess they won't...
Agreed. Nothing more to say :P Red Conquest is an RTS game that feels like you were really commanding an army of energy creatures... Sooooo...
Hmm... does the update contain any sort of new function that doesn't cost money via DLC? I'll probably be buying the maps (to support the...
Totaly a good idea, but I still disagree. It's totally imbalancing the whole game... The better player will have even better units, so the weak...
geoFighter is the closest in design and simplicity. I would recommend Isotope though, because of it's non-simplicity... this means: Loads of...
Wow. So about when will it be submitted? This is one of those "Instant-Buy" games I definitely need to play NOW :D