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You just made our day. :) :)
So tempted to spoil the surprises for this week!! Going to be the best update week yet! :)
As much as wil run with high framerste. Lens flare, normal mapping, high def real time shadows, high def weather systems. That's just some of it. :D
We'll have an awesome update in a couple days. Base building as a core game experience will be totally worth it. :D
Thanks SIR!! :D We're totally revamping the world, and making sure base building is rocking for v1. That way there's something for everyone's...
Thanks H20! We're busy updating the world as I type this. Very exciting updates coming very soon and overall it's a great milestone in development. :D
Working on it as I type. :)
Eta for v1 in May. We're planning on sending out a build to some fans in a couple of weeks. Stay tuned- updates incoming later tonight! :D
No kidding! Loved Jurassic Park Trespasser back in the day. For 1998 it surely showed potential. :D Rust is the go-to for intuitive base building...
That's the plan! :D
Haha y'all are too funny! We've got some great updates dropping tonight! :D Glad you're liking the surprise screens we dropped yesterday.
Sharp eye rough rider! But this alpha, everything is subject to improvement. Happy weekend to ya! :D
So in terms of the items you can craft, i.e. your own shelter, barricades, traps, hand-made weapons, those things will have material strength, and...
Working on muzzle flash, cross hairs are 100% functional and the deformed animations. Lighting is a little wonky atm but you can the .45 shell...
We're going to drop some teaser screens soon, and then work our ass off getting the gameplay video dev ready for prime-time- will be a huge...
You're in for a treat geno, I know you've been requesting footage since day 1.
It's official, gameplay video Sunday night. Can't wait to share the alpha user experience. Remember it's just two of us making this happen. Thank...
Left side tap with cycle through standing, crouch, prone.
You guys rock! Thats on the top of the white board. Will flesh it out towards the end of v1. :D
Challenge accepted. :)