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Yeah I understood what you meant. Retro style pixel art with large pixels mimicking the times when screen resulotion were much lower. I wonder...
Oh it is pixel art (at least characters and platforms). When drawing objects so small, you don't have much of a choice. [IMG] This tileset is...
Agreed. In future updates, it is always possible to add a bunch of little things, but it would be nice to add bigger concepts like a...
Hola! We're currently integrating retina display, so I tought I'd share a couple of menu pictures (in game is not completed yet). It will be...
We just finished one of the last monsters to be put in game: [IMG] This will be a flying enemy moving left and right, that you'll have to...
+1 Is it actually a runner? Or you can chose when you're moving forward
I remember my first frogger game...I was about as tall as one of the mushroom we see on the first screenshot back then. It is nice to see a...
Looks very nice! Too bad that earlier devices are not supported, but you have to draw the line somewhere when rendering such nice graphics And...
I just added a new poll to the thread (thanks to jumpman475). We'd like to get a general idea of what people think, while there's still time left...
OooOoh it looks like you're right..nice! I'll set up one at once :D
What's both hardore and casual to you? Air Supply, Don't Run or the games you like? Just to rephrase what I was saying, we're trying to bring...
I finally tried Air Supply and I now understand better what you're saying. That game is nice, I liked the art direction, the game is fun to play...
Hehe thanks. I think it will look quite good on retina and ipad. If you want an even larger version (1400x640), you can click on the city...
Oh I have not tried that game, but I should as it looks nice. I'm not sure if that's what you're talking about, but there will be a bunch of...
I just added a few screenhots at the beginning of the thread for 3 of the 4 planned environments :D
That's an interesting idea, although I'm not sure if I'd put them in regular endless modes or if I'd put that in a special game mode?
Yeah, it is hard to come up with a visual style that will please everyone. What did you think of the the gameplay preview though?
I just added the list of the main features planned for the release at the beginning of this thread. Tomorrow i'll try to include another gameplay...
Haha thanks :) We had a few artists working on the game, but here's some more assets that he made. Those are the frames which are being used for...
There's 4 endless mode, from easy to expert. There's also 4 story mode levels made of a series of sections. Each section has to be unlocked 1 by 1...