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I actually like how the games are dissimilar. It provides a reason to buy both games, on their own merits. However, a chaser level would be...
If you're talking about what I think you are, there's already a thing in Settings to switch the walk arrows to the left side. Controls: Reverse,...
He's not one of the planned future characters. 2 more free characters are coming (as hard-to-get rewards), and then we're doing 4 DLC characters...
OpenFeint Save/Loads = Next Update An iPad version would still be scaled up around double, though you'd still be able to see a little further...
You get store credit for: 1. Beating a level for the first time. Later levels give more. 2. Collecting coins, in either the levels or Avalanche...
Yeah, in a previous post, I said we're totally just making the dev times unlock special items in the shop. Right now you can get the Hermit, a...
Yeah, with save backups you'd be able to transfer your own saves between devices. And load old saves if reinstalling the game completely. We...
Hats aren't tied to your OF account yet, but we're adding in OpenFeint Save Backups in the first update. We want to submit the update on Friday...
Yeah, Hook Champ dev scores were supposed to be really easy to beat, because they were a huge source of money. Progression Changes in the next...
The developer times are my times, with me intentionally stumbling a lot. I made sure each dev time was about 10 seconds under what I could get if...
Third level starts the slow recharge in real time. Second level makes every time you die give you an entire rocketjump back. Fourth level makes...
Reviews now updated on the SQH site. Yeah, I think we'll look into alternate unlock methods for the later levels. I mostly just didn't want...
Players will have to make maps/FAQs for now. Although, we're going to put in an "observation" system ala Jet Cat Stunts, as soon as we can. The...
No way to disable the checkpoints, but they get progressively rarer as you unlock new levels. The intro level dialog won't be coming back in...
We want to get OpenFeint Saves into the update we want to submit on Friday. That would let you transfer your saves over.
Fun video review: [media]
That'd be great, but I believe setting that kind of thing up (in a way we'd want to do it) is pretty expensive. Maybe if we get really big.
It's $2.
Coins are worth more points than time. If you got a horrible time but collected a couple coins, then you got a great time but collected no coins,...
Super QuickHook and Hook Champ will be the same price, soon enough. Not in the way you're hoping, though. We have a "no sales past release"...