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More coming soon! :)
Video of level 1 completed :) [media]
I'm not sure about adding checkpoints to the current levels, since I both like and dislike the balance between frustration/challenge. Since...
Aye the main levels are a bit long, will see if I can find some middleground :) I agree that a leader board is needed, and would bring a lot of...
Thanks! :) As a small update, here are a few things I'm working on / trying to implement in the next update. - New level with a new gameplay...
Tiny = under 10 seconds Short = 10 to 30 seconds Medium = 30 to 60 seconds Long = everything over 60 seconds :)
I think your right in that the levels being so long + no checkpoints makes it very frustrating. Right now the levels are around 1 min 30 seconds,...
I know how you feel. It's a tricky choice really, since adding checkpoints in the normal levels would change the feel of the game. Part of the...
Sweet, been waiting for a new level to play :D Added it to the featured section!
There are currently 7 official levels, each increasing in difficulty. Besides that you have user generated content that is starting to really take...
That's actually the intended behavior :D Every user gets an ID linked to his device. This allows for uploading levels without an account, and...
Hehe I've had some practice ^^ Really enjoy playing levels that I haven't made myself, different experience :)
@darnoc703 - Took me 100 attempts but I did it! :D Nice level, very tricky timing at some places ^^
Haha I just tried it, this will be difficult :D
@darnoc703 - Just played your level Gravity Field, damn that was difficult! Gave me an idea for a new game mode, and noticed a few things that I...
I build all levels with the exact same editor that is in-game. So when I add new features they will be included for everyone to use :) I'm trying...
Np, I just enjoy talking about the game :) The last page in the build tab is mostly for toggling in-game effects. An effect will be triggered...
There is an editor guide that you can access through the help menu, but it doesn't cover all features yet. The startpos trigger is used so that...
Hehe that's impressive! I created the levels so that they increase in difficulty, and the first one was mostly to introduce the game concept :)...
The influence of The Impossible Game is definitely there :D But there are a lot of twists and tweaks that hopefully will make it feel fresh and...