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Excellent thread. Especially helpful to RPG neophytes like myself.
While I understand the content of this post, I wanted to comment on it's form--tremendously long sentence. I was struck by it, for some reason.
Thanks, ArtNJ! Your recommendation seals it; your advice re: Dungeon Raid also helped a ton.
Thanks. So even if I'm a little vague on skills vs. abilities vs. items and am unsure about what differentiates the classes of characters,...
I have a really general, basic question about the game. I don't have much experience in the RPG/real time strategy genre. Solomon's Keep and now...
Really like this idea.
Word.
Is ArtNJ's walkthrough on this forum or elsewhere? Glad I'm not the only one who suffers from this issue.
Thought so. Thanks again for the advice.
I have a really basic question that I think I already know the answer to, but just to be sure... Assuming your base damage/offensive power is...
I completely agree. Can't decide if I'm just imagining that it was slightly smoother before; either way, it plays and looks much better on my...
Agree that the controls/movement of ship could be tighter. They seem a little laggy and loose as is. Neat looking game, though.
I have a 3gs and think the choppiness has been fixed, though it's been so long that I forget how it used to look. Looking forward to your...
Can't wait for the official release of this epic. Everyone's all "There's so many good games coming out tonight!" and I'm all "That's true....
Yeah. All 4 (including bonus retro world) are endless, similar to SQH's Avalanche and Eruption modes.
I know it's been posted that this has 30 levels but was wondering about an endless mode. Maybe in an update down the road? Looks very promising...
1. After many attempts, finally beating the Silver Hat level in Hook Champ. 2. Avalanche high score in Super QuickHook 3. Beating Zig Zag...
My favorites: The icons for Tapbots: Convertbot, Weightbot, Pastebot Apple's Remote icon Bit Pilot Drop7 Edge Solomon's Boneyard...
Awesome and unexpected update. I'm a bit unclear on how the inventory is saved from game to game--can you play a game without the 'recover...
Nice work. Haven't had a chance to delve into the wiki but I'm impressed by the effort/dedication.