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and it doesn't even make much sense -- their 2 members only have 0TP and 13TP.
guile match-up is reasonably good, viper has ways to get over (flame/superjump) and through (ex-flame/ex-knuckle) sonic booms. if they're in...
We're def trying to get TPs and open up new spots. I've been playing for 4 hrs both last night and tonight!!
haha, too bad i'm not particularly good enough with any particular one to crack 1500 BP consistently =) i pretty much play random with my...
Good games Vace! i think i managed to squeeze out a victory with each new character, and then got pummeled afterwards :p
I'm finding the website is several hours delayed .. so I'm sure your data is uploading, but the site hasn't incorporated it into the display data....
Damage nerfs on anti-air punch (f+P? b+P?) not so nice, and his sobat kick no longer getting a knockdown reduces his ability to pressure. Also...
... the invicibility frames of viper's ultra have been greatly reduced. I used to be able to duck under a point blank ryu ultra. no longer. ouch. :(
It feels like there's more recovery after an air-teleport to throw out punches.
For the Vipers out there -- for some reason, I remember dfP - medium knuckle did not combo before. It's comboing now. Or am I remembering...
I'm finding myself walking back plenty far when charging for deejay's air slashes. And I think Honda's squats were taking a bit longer than usual...
This warrants some investigation in Training Mode. I think his SRK still has early 1-2 frame invincibility, but not enough invincibility frames...
Is that what happened? I've never had dropped matches due to battery warnings before -- I was always able to continue. Odd. I was hoping to let...
I'm also finding his charges are taking longer than I'm used to. This is so uncool. Give me my mid-bottom tier characters back! The only way...
You created the profile and created a team through the "Battle Network" link on the main menu, right?
Ryu's srk-super-ultra only gets 569 dmg now (compared to ~760 before). They changed juggle properties on the ultra so that it only hits 3 times...
I'll try to cover off a few as well. Honda, Deejay, Sakura, Cody.
Against Hondas, his straight SP punch will connect off a blocked Sumo Headbutt. Conversely, a blocked Balrog SP punch can be punished by honda's...
N3ro209 over Mooken 2-0 N3ro209 (Ryu) over Mooken (Ryu) 2-0 N3ro209 (Ryu) over Mooken (CViper) 2-0
yep. "lost" is the feeling one gets, after basking in the sheer awesomeness of NotYou. i'm still completely befuddled by his brilliance.