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Yeah, I think I saw that. They had over 1,000 points, and then it disappeared the next time I looked. I figured they modded the upload data, and...
Fishing Bay: 252 Cyclone Island: 264 Sturgeon Creek: 226 I think she's cheating.
Yikes, too many updates were released today! One of my updates was approved this morning after two weeks. I thought, "Fantastic! It'll be seen...
You can use older codes for newer versions, until the day limit. You just need to make sure you've downloaded all 50 codes before the new update...
Fishing Bay: 181 Cyclone Island: 128 Sturgeon Creek: 80 (don't play this one much)
Nope. Both of my recent updates for my two puzzle games took 3+ weeks to approve, where they used to take 7 days max. They have the lowest...
My two updates just came through after three weeks and two days. Of course, now Apple has screwed up the edit page, and I can't make description...
Good luck to you. I've been doing updates for over ten months, and none has taken more than a week. Now I have two updates in the queue for over...
You'd be surprised how little power we have to communicate with Apple. I'd wager any Apple customer has a better chance at getting Apple's...
That's about what I've been seeing with TanZen as well. Of course, it's hard to say how much of that 70% are just people who hit Update All on...
I was pretty bummed too. :(
Would you happen to be talking about the sales for 6/18? Hate to be the one to deliver the bad news, but this morning's numbers were in error. A...
There are always going to be exceptions, but I'd say any game that has a large number of positive ratings, is making a fair amount of money. And...
Nope, I'm talking about ratings. Only a small percentage of people who bought the game leave a rating or review. And it seems negative ratings...
I'm sorry to hear that, WellSpentYouth. :( Perhaps the star average may be skewing your results.
It's really not that hard to make one of the sub-category lists, if your game is decent and you've promoted yourself. You could sell under ten...
I think having a number of quality games is the best indie game plan. Each one will add to your daily income, spreading the risk, so it doesn't...
I think the sales come purely from being in one of the top 100 sub categories on iTunes and on the phone. People who like puzzle games visit the...
You're forgetting the non-US market in that 200 a day scenario. You don't have to be anywhere near the top 100 games to get 200 a day worldwide....
I agree. I think new devs may be too obsessed with reaching the top 100 apps list. I've been in the top 25 on two occasions, and it doesn't last...