Separate names with a comma.
Thanks buddy!! Really appreciate the support! :)
Dev update: enemies and ai Hey yall, So now that we have drafts of a) survival mechanics, b) first person experienxe, c) melee/ranged, and...
Peanut butter armor?! Haha heck no, dudewelcome is spot on. :D But seriously though, thanks for the good laughs. -Daniel
Y'all are too funny. :P We'll revise it so you can more clearly see that 'consume' has been selected and not 'wear'!!
THE WILD - high res wallpaper Hi y'all, Being that we've had a lot of requests for an iOS wallpaper, I went ahead and made a high res wallpaper...
Final polish involves making things as transparent as possible without loosing ease of use. All in all, very pleased with Clay's initial draft UI...
Dev update: AAA HUD, and GUI (inventory, crafting) Hey everyone, Clay has absolutely knocked it out of the park with refining and improving the...
So far in the design process, we've concluded that we want 3 types of deformed: a) runners, b) screamers, c) brutes. You'll mostly encounter the...
Great suggestion! We will have multiple types of deformed within the deformed class- starting with these great hearing, poor seeing runners. :)
We couldn't be happier with the refinement. Hopefully we'll finish up inventory tonight or tomorrow and have almost almost all of next month to...
Hi everyone, We've thought long and hard about these comments regarding sensitivity to light (prototype0001), and alternate earth/alien...
We have full intention in getting The Wild on Android, and Steam. That's why we're making this fundamentally unique. We want this to be a great...
Mosin nagant with basic scope. :)
Hi buddy! Thanks for the support! The Wild will be brutal, and we will be injecting horror right into v1- though i don't think we'll make it...
Dev update: Whats Next? Hey y'all, SO now that we have melee and rifle ready for ship, we're moving right into the inventory experience. Once...
dev update: rifle with basic scope Hey y'all, We officially finished the first person experience with basic movement, melee, and ranged...
Oh yeah! V1 is single player focused. :D
Hoverbike idea came out of beta testing destiny!! :) No matter what kind of transportation, only in the game if it take fuel (gas, battery).
Yep, industrial all the way! :D
Dev update : first person, GUI, hud Hey y'all, This week we'll be finalizing the first person experience, GUI, and HUD. If we have time, we'll...