Separate names with a comma.
Localization is done by an external studio (we would have lot of languages covered btw). But Apple is also doing their works on it, we are working...
About 15 hours (possibly more the first time you play).
Indeed, In exploration mode, you can freely move and look where you want, the camera will simply keep that pose. In combat mode it becomes closer...
@Lerisbo1192, Keep in mind, this is an old build running on my iPhone5. Use it as resolution ratio reference only! For the latest one, check out...
Wait, I'm taking few images from my phone5, i will upload them soon. :)
Custom Unity4 rendering pipeline and tools. :)
Keep an eye on the thread, I'll notice through here when the beta test starts out. :)
You don't have to be sorry. :) The game is almost complete, we are getting there. I'll keep posting regular updates till the game is published!...
Sorry, For some unknown reason, my email server doesn't send me all TA messages notifications (when they are many at once). The game wont be...
@LCDDreams, Funding: Some parts from investors, some parts from banks, some from gouv small enterprises programs, some parts from our own savings....
The story is written by us but corrected, revised and translated by a tiers studio (specialized in all kind of gaming translation). Also, there's...
Bonus: :)
Before being a daily programmer, I'm a community guy, I like to hang out here and see what people do with their mobile games (even if you don't...
@JBRUU, By the end of December we will release the final gameplay video with the final release date but it wont be too far from it. ;)
There will be distant light sources yeah but in general atmosphere is dark as in most survival horror games. But don't worry we are fine tuning...
Bonus:
Here is, ambient lighting is now on. Please let me know if you still find those images quite dark? Keep in mind that, this is some sort of...
I just realize that ambient light was turned off in those shaders, dunno why. I'm updating the shaders to get ambient passes and re-upload the...
Ambient light is almost to zero in that scene but yeah we will have a good compromise in ambient/lighting in such dark scenes so it can be played...
[Edit] Images temporary removed! Will re-upload them soon.