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"There's a bit of a problem, though: Fangz HD isn't particularly well balanced."--Matt Wales, Pocket Gamer
Do you really think this reviewer had hours of extra time that it would take to make it to the end of this game? I've haven't finished campaign...
There is one part that is a little unbalanced. I will have to get the exact time of where it is. Overall, I am liking it since the update, but I...
This happened before the update also. If you aren't getting the right drops at the right time, you won't be able to keep up with what is being...
"For instance, your one defensive manoeuvre - jumping - ludicrously depletes your health with every leap. That makes defence near-impossible when...
You let me be able to jump at will, I'll be just fine ;) The light saber noise could be louder too, in the same vein as the Plasma Gun charge.
If only I was in situations where there was no alternative less often ;) Will the perk be applicable to each difficulty setting and not just the...
Oh... It must be protected by a Volbard shield :p
John, the time ship carry over is still there. I haven't been playing too much and just fired up a Survival run and there it was, in between...
Yes, a stamina bar would act as a buffer. However, it's obvious that the intended design is to give the player no buffer at all, with the aim...
As a show of good faith Alex--despite my obvious nagging issues with the game--I am going to vote for Fangz for GOTW. I see the good things in it...
The running out of ammo was something that I brought up earlier. You should have a melee weapon equipped during that stage in particular, even...
If you go back and read through this thread, you will see both topics discussed thoroughly.
I just can't get around the fact that the game is giving you the advice that, when all else fails, jump, and then deducts energy when you are in a...
Oh my GOD. I FINALLY beat the Junkyard, which was absolutely the most annoying experience of my life, and the game CRASHES and doesn't save my...
No, and shouldn't have to.
My newest idea: Alex, how about you make the jump deduction start after a certain amount of jumps in a row? For example, the first 3 jumps in a...
I have played the Junkyard over fifty times and still have not beaten it. 50? Really??? This isn't rocket science. This is just a balance issue....
Haha, here's something funny... After Frank runs out of rockets for the rocket launcher, he still loads it, even though it won't fire. :D
I don't mind having timers necessarily, just timers that are slightly adjusted and don't work so hard against the player. Like I've stated...